<?xml version="1.0" encoding="UTF-8"?>
<TEI xmlns="http://www.tei-c.org/ns/1.0">
    <teiHeader>
        <fileDesc>
            <titleStmt>
                <title>Exploring Computer Vision for Film Analysis: A Case Study for Five Canonical Movies</title>
                <author>
                    <persName>
                        <surname>Schmidt</surname>
                        <forename>Thomas</forename>
                    </persName>
                    <affiliation>Media Informatics Group, University of Regensburg, Germany</affiliation>
                    <email>thomas.schmidt@ur.de</email>
                </author>
                <author>
                    <persName>
                        <surname>El-Keilany</surname>
                        <forename>Alina</forename>
                    </persName>
                    <affiliation>Media Informatics Group, University of Regensburg, Germany</affiliation>
                    <email>Alina.El-Keilany@stud.uni-regensburg.de</email>
                </author>
                <author>
                    <persName>
                        <surname>Eger</surname>
                        <forename>Johannes</forename>
                    </persName>
                    <affiliation>Media Informatics Group, University of Regensburg, Germany</affiliation>
                    <email>johannes.eger@stud.uni-regensburg.de</email>
                </author>
                <author>
                    <persName>
                        <surname>Kurek</surname>
                        <forename>Sarah</forename>
                    </persName>
                    <affiliation>Media Informatics Group, University of Regensburg, Germany</affiliation>
                    <email>sarah.kurek@stud.uni-regensburg.de</email>
                </author>
            </titleStmt>
            <editionStmt>
                <edition>
                    <date>2021-05-27T13:17:00Z</date>
                </edition>
            </editionStmt>
            <publicationStmt>
                <publisher>Elisabeth Burr, University of Leipzig</publisher>
                <address>
                    <addrLine>Beethovenstr. 15</addrLine>
                    <addrLine>04107 Leipzig</addrLine>
                    <addrLine>Germany</addrLine>
                    <addrLine>Elisabeth Burr</addrLine>
                </address>
            </publicationStmt>
            <sourceDesc>
                <p>Converted from a Word document</p>
            </sourceDesc>
        </fileDesc>
        <encodingDesc>
            <appInfo>
                <application ident="DHCONVALIDATOR" version="1.22">
                    <label>DHConvalidator</label>
                </application>
            </appInfo>
        </encodingDesc>
        <profileDesc>
            <textClass>
                <keywords scheme="ConfTool" n="category">
                    <term>Paper</term>
                </keywords>
                <keywords scheme="ConfTool" n="subcategory">
                    <term>Long paper</term>
                </keywords>
                <keywords scheme="ConfTool" n="keywords">
                    <term>film studies</term>
                    <term>film analysis</term>
                    <term>computer vision</term>
                    <term>object detection</term>
                    <term>emotion recognition</term>
                    <term>gender</term>
                    <term>age</term>
                </keywords>
                <keywords scheme="ConfTool" n="topics">
                    <term>Discovering</term>
                    <term>Programming</term>
                    <term>Content Analysis</term>
                    <term>Contextualizing</term>
                    <term>Identifying</term>
                    <term>Images</term>
                    <term>DigitalHumanities</term>
                    <term>Video</term>
                    <term>Multimedia</term>
                    <term>not applicable</term>
                    <term>not applicable</term>
                    <term>not applicable</term>
                    <term>English</term>
                </keywords>
            </textClass>
        </profileDesc>
    </teiHeader>
    <text>
        <body>
            <div type="div1" rend="DH-Heading1">
                <head>Introduction</head>
                <p>Quantitative methods have a long tradition in film analysis going back to the
                    predigital era (Salt 1974; Vonderau 2020). Nowadays, multiple projects explore
                    movies via computational methods to investigate colors (Burghardt et al. 2016,
                    2018; Flueckiger 2017; Kurzhals et al. 2016; Masson et al. 2020; Pause /
                    Walkowski 2018), shot lengths (Baxter et al. 2017; DeLong 2015) or annotation
                    possibilities (Halter et al. 2019; Kuhn et al. 2015; Schmidt / Halbhuber 2020;
                    Schmidt et al. 2020a). Recent research has also led to the definition of the
                    term <hi rend="italic">Distant Viewing</hi> (Arnold / Tilton 2019) to describe
                    large-scale digital movie analysis. A lot of the current research is focused on
                    the analysis of text via scripts or subtitles (Byszuk 2020; Holobut et al. 2016;
                    Holubut / Rybicki 2020; Hoyt et al. 2014). However, developments in computer
                    vision have led to novel methods for the image channel of movies and are already
                    applied in computer science to develop recommender systems (Deldioo et al. 2016;
                    Wei et al. 2004) but also in <hi rend="italic">Digital Humanities</hi> (DH) to
                    analyze movies (Howanitz et al. 2019; Pustu-Iren et al. 2020; Zaharieva et al.
                    2012) and other visual media (Schmidt et al. 2020e). We argue that these methods
                    are beneficial for digital film studies and give new perspectives. </p>
                <p>We present an exploratory study for the methods: Object detection, emotion recognition, gender- and age-prediction. We apply state-of-the-art models on a subset of frames of five different movies of varied decades and genres. We apply the exploratory research approach defined by Wulff (1998) for traditional film analysis in this study for computational approaches. Our goals are (1) to inspect the benefits and problems of the methods, (2) explore if the methods uncover specific characteristics of the movies and (3) what research questions seem promising to follow in further large-scale studies.</p>
            </div>
            <div type="div1" rend="DH-Heading1">
                <head>Material</head>
                <p>We limited the analysis on five movies. Table 1 presents the movies and metadata. For all movies except 
                    <hi rend="italic">Avengers</hi>, we use a digitally restored version. All movies have a 720x576 resolution, 25 frames per second and 32 bits per sample. We focus on canonical work and Hollywood productions.
                </p>
                <figure>
                    <graphic n="1001" width="16.002cm" height="3.907013888888889cm" url="Pictures/66af71c3393b0eec798d4d7ad27d5b4d.png" rend="inline"/>
                </figure>
                <p>Table 1. Movies and metadata.</p>
            </div>
            <div type="div1" rend="DH-Heading1">
                <head>Methods</head>
                <p>All analysis was performed in 
                    <hi rend="italic">Python 3</hi>. We extracted the frames of every movie since all of the applied methods are image-based. However, we take one frame per second of a movie and regard this as the sample of a movie. We decided to employ this approach because using all frames makes the data processing very performance/resource-intensive and we argue that one frame per second offers sufficient information for our first explorations.
                </p>
                <p>To perform the object detection, we use <hi rend="italic">Detectron2</hi> (Wu et
                    al. 2019) which offers state-of-the-art object detection models by <hi
                        rend="italic">Facebook AI Research</hi><note place="foot" xml:id="ftn1"
                        n="1">
                        <p rend="footnote text"> More Information: <ref
                                target="https://github.com/facebookresearch/detectron2"
                                >https://github.com/facebookresearch/detectron2</ref>
                        </p>
                    </note>. We use a pretrained masked RCCN-model trained on the well-known <hi
                        rend="italic">COCO</hi>-Dataset (Lin et al. 2015), which can predict 80
                    object classes including vehicles, animals, and sports objects. Applying this
                    prediction model on an image, we receive the number of predicted objects, the
                    locations, and the prediction confidence (0-100%). As threshold for the
                    detection, we select 50% which is usually very low but fits our exploratory
                    approach. </p>
                <p>Emotion recognition is a sub-field of affective computing (cf. Halbhuber et al.
                    2019; Hartl et al. 2019; Ortloff et al. 2019; Schmidt et al. 2020c) and is often
                    applied in DH to predict sentiment and emotions from written text (Moßburger et
                    al. 2020; Schmidt / Burghardt 2018; Schmidt, 2019; Schmidt et al. 2019a; Schmidt
                    et al. 2020b). We focus on the image channel of movies and for the emotion
                    prediction we use the Python module <hi rend="italic">FER</hi><note place="foot"
                        xml:id="ftn2" n="2">
                        <p rend="footnote text"> More Information: <ref
                                target="https://pypi.org/project/fer/"
                                >https://pypi.org/project/fer/</ref>
                        </p>
                    </note> (Goodfellow et al. 2013). The module first performs face detection via a
                    MTCNN Face Detector<note place="foot" xml:id="ftn3" n="3">
                        <p rend="footnote text"> More Information: <ref
                                target="https://github.com/ipazc/mtcnn"
                                >https://github.com/ipazc/mtcnn</ref>
                        </p>
                    </note> (Zhang et al. 2016) and then predicts the emotion via a convolutional
                    neural network (CNN) trained on over 35,000 images. The model predicts the seven
                    classes <hi rend="italic">anger</hi>,<hi rend="italic"> disgust</hi>,<hi
                        rend="italic"> fear</hi>,<hi rend="italic"> happiness</hi>,<hi rend="italic"
                        > sadness</hi>,<hi rend="italic"> surprise</hi> and <hi rend="italic"
                        >neutral</hi> on a scale from 0 to 1. All values sum up to 1 for one face. </p>
                <p>We perform gender- and age-prediction via the module py-agender<note place="foot"
                        xml:id="ftn4" n="4">
                        <p rend="footnote text"> More Information: <ref
                                target="https://github.com/yu4u/age-gender-estimation"
                                >https://github.com/yu4u/age-gender-estimation</ref>
                        </p>
                    </note> which is also a CNN trained on the <hi rend="italic">IMDB</hi>-Wiki
                    dataset (Rothe et al. 2018) consisting of over 500,000 faces. The model achieves
                    a mean average error of 4.08 on standardized datasets (Agustsson et al. 2017).
                    For the gender prediction the model produces a value between 0 and 1, with
                    values below 0.5 being male and above being female faces. </p>
            </div>
            <div type="div1" rend="DH-Heading1">
                <head>Results</head>
                <div type="div2" rend="DH-Heading2">
                    <head>Object detection</head>
                    <p>We summarize the results of the object detection by looking at the 10 most frequent objects overall and per movie. Table 2 and 3 show the objects starting with the most frequent per unit. 
                        <hi rend="italic">Freq</hi> is the absolute number of detected instances while 
                        <hi rend="italic">%</hi> is the percentage of frames at least one of the specific objects was detected.
                    </p>
                    <figure>
                        <graphic n="1002" width="16.002cm" height="6.4911111111111115cm" url="Pictures/fd6a6c004aded48b8f694952b87b8de0.png" rend="inline"/>
                    </figure>
                    <p>Table 2. Detected objects per movie and overall (part 1).</p>
                    <figure>
                        <graphic n="1003" width="16.002cm" height="6.1841944444444445cm" url="Pictures/44f7e7dab4d19e2a3633552c337b16ce.png" rend="inline"/>
                    </figure>
                    <p>Table 3. Detected objects per movie and overall (part 2).</p>
                    <p>Persons are the most frequently detected “objects” (figure 1). Other frequent objects are mostly furniture (book, chair), clothes (tie, handbag) and drinking objects (cup, wine glass).</p>
                    <figure>
                        <graphic n="1004" width="16.002cm" height="12.802305555555556cm" url="Pictures/555d6b869effbb151620c3b9ab9a1080.jpg" rend="inline"/>
                    </figure>
                    <p>Figure 1. Frame with the most detected persons (
                        <hi rend="italic">Metropolis</hi>).
                    </p>
                    <p>Comparing the movies, we identified that movies below 90% of frames with
                        persons are indeed the more action-oriented movies ( <hi rend="italic"
                            >Avengers</hi>,<hi rend="italic"> Metropolis</hi>) or include
                        fantasy/animal-like characters ( <hi rend="italic">Wizard of Oz</hi>). Many
                        modern objects (e.g cell phones and airplanes) are more frequent in the
                        contemporary movie <hi rend="italic">Avengers</hi> (figure 2). One outlier
                        we identified is the clock-object in
                        <hi rend="italic" xml:space="preserve"> Metropolis</hi>, which is not a
                        frequent object in the other movies but represents a well-studied
                        reoccurring motif of this specific movie (figure 3; cf. Cowan 2007). </p>
                    <figure>
                        <graphic n="1005" width="16.002cm" height="12.802305555555556cm" url="Pictures/ac5093a0942994e8d2acbe52c6702f78.jpg" rend="inline"/>
                    </figure>
                    <p>Figure 2. Detected airplanes in 
                        <hi rend="italic">Avengers.</hi>
                    </p>
                    <figure>
                        <graphic n="1006" width="16.002cm" height="12.802305555555556cm" url="Pictures/992deda8c659a6043929dd8a7370e2a6.jpg" rend="inline"/>
                    </figure>
                    <p>Figure 3. Clocks as a reoccurring motif in 
                        <hi rend="italic">Metropolis.</hi>
                    </p>
                    <p>While we did not perform a systematic evaluation, but we identified a lot of mistakes in the prediction e.g. guns were predicted as handbags or the character “Cowardly Lion” in 
                        <hi rend="italic" xml:space="preserve">Wizard of Oz </hi>was oftentimes predicted as dog (figure 4). 
                    </p>
                    <figure>
                        <graphic n="1007" width="16.002cm" height="12.802305555555556cm" url="Pictures/a3de7cea363616a5a35adc34c57adf71.png" rend="inline"/>
                    </figure>
                    <p>Figure 4. The “Cowardly Lion” in 
                        <hi rend="italic">Wizard of Oz</hi> detected as „dog“. 
                    </p>
                    <p>Nevertheless, we see potential in the method of object detection to explore specifics of the mise-en-scène as well as motif-like reoccurring objects in movies (Zaharieva / Breiteneder 2012). Furthermore, as object classes of the 
                        <hi rend="italic">COCO</hi> dataset are not necessarily fitting for movies, we recommend exploring the possibilities of post-training via 
                        <hi rend="italic">Detectron</hi> to analyze objects that are not part of the pretrained models.
                    </p>
                </div>
                <div type="div2" rend="DH-Heading2">
                    <head>Emotion recognition</head>
                    <p>For the emotion recognition we decided to create an average for a frame if multiple faces are detected. If no face is detected, we mark the frame with missing values. Table 4 summarizes the results. Maximums and minimums are marked in bold.</p>
                    <figure>
                        <graphic n="1008" width="16.002cm" height="11.114263888888889cm" url="Pictures/956090db74d6e348cf5f2772d0dedec8.png" rend="inline"/>
                    </figure>
                    <p>Table 4. Emotion values per movie and overall (M=mean, Max=maximum, Sd=standard deviation).</p>
                    <p>Overall, highest averages for emotions are the neutral (<hi rend="italic"
                            >M</hi>=0.24) and the sad class (<hi rend="italic">M</hi>=0.29).
                        Surprise (<hi rend="italic">M</hi>=0.11) and disgust (<hi rend="italic"
                            >M</hi>=0.00) are rather rare among the movies. The two comedies in the
                        movie corpus (<hi rend="italic">Wizard of Oz, Some Like it Hot</hi>) do
                        indeed have the highest happy-averages (<hi rend="italic">M</hi>=0.13)
                        (figure 5). </p>
                    <figure>
                        <graphic n="1009" width="16.002cm" height="12.802305555555556cm" url="Pictures/f02c3805c7ef5d65d01d599038532033.jpg" rend="inline"/>
                    </figure>
                    <p>Figure 5. Frame with maximum happy value (<hi rend="italic">Some Like it Hot</hi>).
                    </p>
                    <p>However, the results are rather inconsistent since <hi rend="italic">Wizard
                            of Oz</hi> has also the highest sad- and angry-averages and therefore is
                        the movie with generally the strongest emotional expressions. <hi
                            rend="italic">Breakfast at Tiffany’s</hi> on the contrast is the most
                        neutral movie (<hi rend="italic">M</hi>=0.37; figure 6). </p>
                    <figure>
                        <graphic n="10010" width="16.002cm" height="12.802305555555556cm" url="Pictures/15cf26a906eb131d985d0c0a1350cef1.jpg" rend="inline"/>
                    </figure>
                    <p>Figure 6. Frame with highest neutrality value in the corpus (<hi
                            rend="italic">Breakfast at Tiffany’s</hi>). </p>
                    <p>Additionally, we performed a <hi rend="italic">Welch-ANOVA</hi> to
                        investigate if the movies differ to each other significantly (all
                        requirements for the test are met according to Field (2009)). Indeed, we do
                        find significant differences (<hi rend="italic">p</hi>&lt;0.05) for all
                        emotion categories but rather small effects according to Cohen (1988)
                        defining η²&lt;0.01 as weak, &lt;0.06 as moderate and &lt;.14 as strong
                        effect. We report the <hi rend="italic">p</hi>-, F- and <hi rend="italic"
                            >η²-</hi>value (table 5). </p>
                    <figure>
                        <graphic n="10011" width="16.002cm" height="3.6759444444444442cm" url="Pictures/fa44cd0bf7fea59434a1204f95ce2e33.png" rend="inline"/>
                    </figure>
                    <p>Table 5. Results of 
                        <hi rend="italic">Welch-ANOVA-</hi>Tests for all emotion categories
                    </p>
                    <p>The strongest effect can be seen for neutral. Performing post-hoc tests and inspecting a box-plots graph (figure 7) we identified 
                        <hi rend="italic">Breakfast at Tiffany’s</hi> as interesting outlier. This might be due to the fact that the main characters of the movie try to stay rather “unaffected” up until the ending of the movie while 
                        <hi rend="italic">Wizard of Oz</hi>, as a musical, consist of strong emotional outbursts.
                    </p>
                    <figure>
                        <graphic n="10012" width="16.002cm" height="15.481652777777779cm" url="Pictures/1e09cd8bff8d5e2c3de17396653d7f0c.png" rend="inline"/>
                    </figure>
                    <p>Figure 7. Box-plots graph for the emotion class neutral</p>
                </div>
                <div type="div2" rend="DH-Heading2">
                    <head>Gender- and age-recognition</head>
                    <p>Table 6 illustrates the descriptive statistics for the gender- and age-detection.</p>
                    <figure>
                        <graphic n="10013" width="16.002cm" height="5.152319444444444cm" url="Pictures/1407f99518711e4f852e4f1f47f28ba1.png" rend="inline"/>
                    </figure>
                    <p>Table 6. Descriptive statistics for age and average gender.
                    </p>
                    <p>The average age is for most movies is around 40 which is a rather consistent
                        over-estimation since most leading actors in the selected movies are around
                        30. Performing a <hi rend="italic">Welch-ANOVA</hi> shows that the
                        difference between the movies is significant (<hi rend="italic"
                        >p</hi>&lt;0.001, F=336.07, η²=0.09) with a moderate effect. The strongest
                        outlier movie, as shown with post hoc tests, is
                        <hi rend="italic" xml:space="preserve">Wizard of Oz </hi>with a
                        child/teenager as leading actor that gets correctly detected as around 14-16
                        years old (figure 8). </p>
                    <figure>
                        <graphic n="10014" width="16.002cm" height="12.781138888888888cm" url="Pictures/fb3228e6ee3f8ab2544779cac0baad15.jpeg" rend="inline"/>
                    </figure>
                    <p>Figure 8. Lowest age in the corpus (<hi rend="italic">Wizard of Oz</hi>). </p>
                    <p>An average score for gender below 0.5 points to more male detections and it
                        is striking that all movies point below 0.5, thus a more frequent
                        representation of males which is in line with the reality of the movies.
                        There is a significant difference considering gender but with a smaller
                        effect compared to age (<hi rend="italic">p</hi>&lt;0.001, F=251.36,
                        η²=0.06) and with the strongest differences concerning <hi rend="italic"
                            >Wizard of Oz</hi>. The differences become apparent regarding the
                        distribution of gender-classes (table 7). We assigned every frame with male
                        if <hi rend="italic">average gender</hi> &gt; 0.6 and female if &lt;0.4. We
                        decided to include a class androgynous for in-between-values pointing to
                        either multiple genders on one screen or uncertainty by the model. </p>
                    <figure>
                        <graphic n="10015" width="16.002cm" height="5.334cm" url="Pictures/56bf88c6f2103a741c1621581682420d.png" rend="inline"/>
                    </figure>
                    <p>Table 7. Frequency distributions of gender classes.</p>
                    <p><hi rend="italic">Wizard of Oz</hi> has the most frames classified as
                        androgynous. In general, this means that female and male characters are
                        equally on the frame but in this case the classification is due to the high
                        number of human-like fantasy creatures for which the model is unsure to pick
                        a gender (figure 9).</p>
                    <figure>
                        <graphic n="10016" width="16.002cm" height="12.802305555555556cm" url="Pictures/d5cbb43eb4fdc1b190fd1777c71a1ac1.jpeg" rend="inline"/>
                    </figure>
                    <p>Figure 9. An “androgynous” face (<hi rend="italic">Wizard of Oz</hi>). </p>
                </div>
            </div>
            <div type="div1" rend="DH-Heading1">
                <head>Discussion</head>
                <p>While this study was rather small and exploratory in the approach, we did gain important first insights for our future research. Overall, we find it promising that we were able to find significant results, even for this small set of movies. For object detection we see the most potential in adjusting pretrained models to objects that are of interest for a specific research question. We see a lot of potential for interesting diachronic but also genre-based emotion and gender analysis with larger corpora. For this case study, we did not find striking differences of method performance considering technical differences between the movies. We are planning systematic evaluations on a cross section of movies of different decades to get a better understanding on the performance of the methods before we move on to explore more concrete research questions. Modern cultural artefacts have shown to be of interest for gender studies in the DH context (Schmidt et al. 2020d). We see potential concerning research on the intercourse of gender and film studies. We plan to explore the relationship of gender representations with expressed emotions throughout the time to explore how the representation of gender roles developed. Furthermore, we want to also explore multimodal approaches combining the various modality channels of movies (similar to Schmidt et al. 2019b).</p>
            </div>
        </body>
        <back>
            <div type="bibliogr">
                <listBibl>
                    <head>Bibliography</head>
                    <bibl>
                        <hi rend="bold">Agustsson, Eirikur</hi> / <hi rend="bold">Timofte, Radu</hi>
                        / <hi rend="bold">Escalera, Sergio</hi> / <hi rend="bold">Baro, Xavier</hi>
                        / <hi rend="bold">Guyon, Isabelle</hi> / <hi rend="bold">Rothe, Rasmus</hi>
                        (2017): “Apparent and Real Age Estimation in Still Images with Deep Residual
                        Regressors on Appa-Real Database”, in: <hi rend="italic">12th IEEE
                            International Conference on Automatic Face &amp; Gesture
                            Recognition</hi> (FG 2017) 87–94 DOI: 10.1109/FG.2017.20. </bibl>
                    <bibl>
                        <hi rend="bold">Arnold, Taylor</hi> / <hi rend="bold">Tilton, Lauren</hi>
                        (2019): “Distant viewing: Analyzing large visual corpora”, in: <hi
                            rend="italic">Digital Scholarship in the Humanities</hi> DOI:
                        10.1093/digitalsh/fqz013.</bibl>
                    <bibl>
                        <hi rend="bold">Baxter, Mike</hi> / <hi rend="bold">Khitrova, Daria</hi> /
                            <hi rend="bold">Tsivian, Yuri</hi> (2017): “Exploring cutting structure
                        in film, with applications to the films of D. W. Griffith, Mack Sennett, and
                        Charlie Chaplin”, in: <hi rend="italic">Digital Scholarship in the
                            Humanities,</hi> 32, 1: 1–16 DOI: 10.1093/llc/fqv035 .</bibl>
                    <bibl>
                        <hi rend="bold">Burghardt, Manuel</hi> / <hi rend="bold">Kao, Michael</hi> /
                            <hi rend="bold">Walkowski, Niels-Oliver</hi> (2018): “Scalable
                        MovieBarcodes – An Exploratory Interface for the Analysis of Movies”, in:
                            <hi rend="italic">IEEE VIS Workshop on Visualization for the Digital
                            Humanities</hi> 2.</bibl>
                    <bibl>
                        <hi rend="bold">Burghardt, Manuel</hi> / <hi rend="bold">Kao, Michael</hi> /
                            <hi rend="bold">Wolff, Christian</hi> (2016): “Beyond Shot Lengths –
                        Using Language Data and Color Information as Additional Parameters for
                        Quantitative Movie Analysis”, in: <hi rend="italic">Digital Humanities 2016:
                            Conference Abstracts.</hi> Jagiellonian University &amp; Pedagogical
                        University, Kraków 753-755. </bibl>
                    <bibl>
                        <hi rend="bold">Byszuk, Joanna</hi> (2020): “The Voices of Doctor Who – How
                        Stylometry Can be Useful in Revealing New Information About TV Series”, in:
                            <hi rend="italic">Digital Humanities Quarterly</hi> 014, 4. </bibl>
                    <bibl>
                        <hi rend="bold">Cohen, Jacob</hi> (1988): <hi rend="italic">Statistical
                            power analysis for the behavioral sciences.</hi> Academic press. </bibl>
                    <bibl>
                        <hi rend="bold">Cowan, Michael</hi> (2007): “The Heart Machine: 'Rhythm' and
                        Body in Weimar Film and Fritz Lang’s Metropolis”, in: <hi rend="italic"
                            >Modernism / Modernity</hi> 14, 2: 225–248 DOI: 10.1353/mod.2007.0030. </bibl>
                    <bibl>
                        <hi rend="bold">Deldjoo, Yashar</hi> / <hi rend="bold">Elahi, Mehdi</hi> /
                            <hi rend="bold">Cremonesi, Paolo</hi> / <hi rend="bold">Garzotto,
                            Franca</hi> / <hi rend="bold">Piazzolla, Pietro</hi> (2016):
                        “Recommending Movies Based on Mise-en-Scene Design”, in: <hi rend="italic"
                            >Proceedings of the 2016 CHI Conference Extended Abstracts on Human
                            Factors in Computing Systems</hi> 1540–1547 DOI:
                        10.1145/2851581.2892551. </bibl>
                    <bibl>
                        <hi rend="bold">DeLong, Jordan</hi> (2015): “Horseshoes, handgrenades, and
                        model fitting: The lognormal distribution is a pretty good model for
                        shot-length distribution of Hollywood films”, in: <hi rend="italic">Literary
                            and Linguistic Computing</hi> 30, 1: 129–136 DOI: 10.1093/llc/fqt030. </bibl>
                    <bibl>
                        <hi rend="bold">Field, Andy P.</hi> (³2009): <hi rend="italic">Discovering
                            statistics using SPSS: And sex, drugs and rock „n“ roll</hi>. SAGE
                        Publications. </bibl>
                    <bibl>
                        <hi rend="bold">Flueckiger, Barabara</hi> (2017): “A Digital Humanities
                        Approach to Film Colors”, in: <hi rend="italic">The Moving Image: The
                            Journal of the Association of Moving Image Archivists</hi> 17, 2: 71–94.
                        JSTOR DOI: 10.5749/movingimage.17.2.0071. </bibl>
                    <bibl>
                        <hi rend="bold">Goodfellow, Ian J. et al.</hi> (2013): <hi rend="italic"
                            >Challenges in Representation Learning: A report on three machine
                            learning contests</hi>. arXiv:1307.0414 [cs, stat] &lt;<ref
                            target="http://arxiv.org/abs/1307.0414"
                            >http://arxiv.org/abs/1307.0414</ref>&gt; [14.06.2021].</bibl>
                    <bibl>
                        <hi rend="bold">Halbhuber, David</hi> / <hi rend="bold">Fehle, Jakob</hi> /
                            <hi rend="bold">Kalus, Alexander</hi> / <hi rend="bold">Seitz,
                            Konstantin</hi> / <hi rend="bold">Kocur, Martin</hi> / <hi rend="bold"
                            >Schmidt, Thomas</hi> / <hi rend="bold">Wolff, Christian</hi> (2019):
                        “The Mood Game - How to use the player’s affective state in a shoot’em up
                        avoiding frustration and boredom”, in: Alt, Florian / Bulling, Andreas /
                        Döring, Tanja (eds.): <hi rend="italic">Mensch und Computer 2019 -
                            Tagungsband</hi>. New York: ACM DOI: 10.1145/3340764.3345369. </bibl>
                    <bibl>
                        <hi rend="bold">Halter, Gaudenz</hi> / <hi rend="bold">Ballester-Ripoll,
                            Rafael</hi> / <hi rend="bold">Flueckiger, Barabara</hi> / <hi
                            rend="bold">Pajarola, Renato</hi> (2019): “VIAN: A Visual Annotation
                        Tool for Film Analysis”, in: <hi rend="italic">Computer Graphics Forum</hi>
                        38, 3: 119–129 DOI: 10.1111/cgf.13676. </bibl>
                    <bibl>
                        <hi rend="bold" xml:space="preserve">Hartl, Philipp</hi> / <hi rend="bold"
                            >Fischer, Thomas</hi> / <hi rend="bold">Hilzenthaler, Andreas</hi> / <hi
                            rend="bold">Kocur, Martin</hi> / <hi rend="bold">Schmidt, Thomas
                        </hi>(2019): “AudienceAR - Utilising Augmented Reality and Emotion Tracking
                        to Address Fear of Speech”, in: Alt, Florian / Bulling, Andreas / Döring,
                        Tanja (eds.): <hi rend="italic">Mensch und Computer 2019 - Tagungsband.</hi>
                        New York: ACM DOI: 10.1145/3340764.3345380. </bibl>
                    <bibl>
                        <hi rend="bold">Hołobut, Agata</hi> / <hi rend="bold">Rybicki, Jan</hi> /
                            <hi rend="bold">Woźniak, Monika</hi> (2016): “Stylometry on the Silver
                        Screen: Authorial and Translatorial Signals in Film Dialogue", in: <hi
                            rend="italic">Book of Abstracts of the International Digital Humanities
                            Conference (DH) (2016).</hi>
                    </bibl>
                    <bibl>
                        <hi rend="bold">Hołobut, Agata</hi> / <hi rend="bold">Rybicki, Jan</hi>
                        (2020): “The Stylometry of Film Dialogue: Pros and Pitfalls", in: <hi
                            rend="italic">Digital Humanities Quarterly</hi> 014, 4. </bibl>
                    <bibl>
                        <hi rend="bold">Howanitz, Gernot</hi> / <hi rend="bold">Bermeitinger,
                            Bernhard</hi> / <hi rend="bold">Radisch, Erik</hi> / <hi rend="bold"
                            >Sebastian Gassner</hi> / <hi rend="bold">Rehbein, Malte</hi> / <hi
                            rend="bold">Handschuh, Siegfried</hi> (2019): “Deep Watching - Towards
                        New Methods of Analyzing Visual Media in Cultural Studies", in: <hi
                            rend="italic">Book of Abstracts of the International Digital Humanities
                            Conference (DH) (2019).</hi>
                    </bibl>
                    <bibl>
                        <hi rend="bold">Hoyt, Eric</hi> / <hi rend="bold">Ponto, Kevin</hi> / <hi
                            rend="bold">Roy, Carrie</hi> (2014): “Visualizing and Analyzing the
                        Hollywood Screenplay with ScripThreads", in: <hi rend="italic">Digital
                            Humanities Quarterly</hi> 008, 4. </bibl>
                    <bibl>
                        <hi rend="bold">Kuhn, Virginia</hi> / <hi rend="bold">Craig, Alan</hi> / <hi
                            rend="bold">Simeone, Michael</hi> / <hi rend="bold">Satheesan, Simeone
                            P.</hi> / <hi rend="bold">Marini, Luigi</hi> (2015): “The VAT: Enhanced
                        video analysis", in:
                        <hi rend="italic" xml:space="preserve"> Proceedings of the 2015 XSEDE Conference: Scientific Advancements Enabled by Enhanced Cyberinfrastructure</hi>
                        1–4 DOI: 10.1145/2792745.2792756. </bibl>
                    <bibl>
                        <hi rend="bold">Kurzhals, Kuno</hi> / <hi rend="bold">John, Markus</hi> /
                            <hi rend="bold">Heimerl, Florian</hi> / <hi rend="bold">Kuznecov,
                            Paul</hi> / <hi rend="bold">Weiskopf, Daniel</hi> (2016): „Visual Movie
                        Analytics", in: <hi rend="italic">IEEE Transactions on Multimedia</hi> 18,
                        11: 2149–2160 DOI: 10.1109/TMM.2016.2614184. </bibl>
                    <bibl>
                        <hi rend="bold">Lin, Tsung-Yi</hi> / <hi rend="bold">Maire, Michael</hi> /
                            <hi rend="bold">Belongie, Serge</hi> / <hi rend="bold">Bourdev,
                            Lubomir</hi> / <hi rend="bold">Girshick, Ross</hi> / <hi rend="bold"
                            >Hays, James</hi> / <hi rend="bold">Perona, Pietro</hi> / <hi
                            rend="bold">Ramanan, Deva </hi> / <hi rend="bold">Zitnick, C.
                            Lawrence</hi> / <hi rend="bold">Dollár, Piotr</hi> (2015): <hi
                            rend="italic">Microsoft COCO: Common Objects in Context</hi>.
                        arXiv:1405.0312 [cs] &lt;<ref target="http://arxiv.org/abs/1405.0312"
                            >http://arxiv.org/abs/1405.0312</ref>&gt; [14.06.2021].</bibl>
                    <bibl>
                        <hi rend="bold">Masson, Eef</hi> / <hi rend="bold">Olesen, Christian G.</hi>
                        / <hi rend="bold">Noord, Nanne van</hi> / <hi rend="bold">Fossati,
                            Giovanna</hi> (2020): “Exploring Digitised Moving Image Collections: The
                        SEMIA Project, Visual Analysis and the Turn to Abstraction", in: <hi
                            rend="italic">Digital Humanities Quarterly</hi> 014, 4. </bibl>
                    <bibl>
                        <hi rend="bold">Moßburger, Luis</hi> / <hi rend="bold">Wende, Felix</hi> /
                            <hi rend="bold">Brinkmann, Kay</hi> / <hi rend="bold">Schmidt,
                            Thomas</hi> (2020): “Exploring Online Depression Forums via Text Mining:
                        A Comparison of Reddit and a Curated Online Forum", in: <hi rend="italic"
                            >Proceedings of the Fifth Social Media Mining for Health Applications
                            Workshop &amp; Shared Task</hi> 70-81. </bibl>
                    <bibl>
                        <hi rend="bold">Ortloff, Anna-Marie</hi> / <hi rend="bold">Güntner,
                            Lydia</hi> / <hi rend="bold">Windl, Maximiliane</hi> / <hi rend="bold">
                            Schmidt, Thomas</hi> / <hi rend="bold">Kocur, Martin</hi> / <hi
                            rend="bold">Wolff, Christian</hi> (2019): “SentiBooks: Enhancing
                        Audiobooks via Affective Computing and Smart Light Bulbs", in: Alt, Florian
                        / Bulling, Andreas / Döring, Tanja (eds.): <hi rend="italic">Mensch und
                            Computer 2019 - Tagungsband.</hi> New York: ACM DOI:
                        10.1145/3340764.3345368. </bibl>
                    <bibl>
                        <hi rend="bold">Pause, Johannes</hi> / <hi rend="bold">Walkowski,
                            Niels-Oliver</hi> (2018): “Everything is illuminated. Zur numerischen
                        Analyse von Farbigkeit in Filmen", in: <hi rend="italic">Zeitschrift für
                            digitale Geisteswissenschaften.</hi>
                    </bibl>
                    <bibl>
                        <hi rend="bold">Pustu-Iren, Kader</hi> / <hi rend="bold">Sittel, Julian</hi>
                        / <hi rend="bold">Mauer, Roman</hi> / <hi rend="bold">Bulgakowa, Oksana</hi>
                        / <hi rend="bold">Ewerth, Ralph</hi> (2020): “Automated Visual Content
                        Analysis for Film Studies: Current Status and Challenges", in: <hi
                            rend="italic">Digital Humanities Quarterly</hi> 014, 4. </bibl>
                    <bibl>
                        <hi rend="bold">Rothe, Rasmus</hi> / <hi rend="bold">Timofte, Radu</hi> /
                            <hi rend="bold">Van Gool, Luc</hi> (2018): “Deep Expectation of Real and
                        Apparent Age from a Single Image Without Facial Landmarks", in: <hi
                            rend="italic">International Journal of Computer Vision</hi> 126, 2:
                        144–157 DOI: 10.1007/s11263-016-0940-3. </bibl>
                    <bibl>
                        <hi rend="bold">Salt, Barry</hi> (1974): “Statistical style analysis of
                        motion pictures", in: <hi rend="italic">Film Quarterly</hi> 28, 1: 13-22. </bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> (2019): “Distant Reading Sentiments and
                        Emotions in Historic German Plays", in: <hi rend="italic">Abstract Booklet,
                            DH_Budapest_2019</hi>. Budapest, Hungary 57-60. </bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> / <hi rend="bold">Burghardt,
                            Manuel</hi> (2018): “An Evaluation of Lexicon-based Sentiment Analysis
                        Techniques for the Plays of Gotthold Ephraim Lessing", in: Association for
                        Computational Linguistics (ed.): <hi rend="italic">Proceedings of the Second
                            Joint SIGHUM Workshop on Computational Linguistics for Cultural
                            Heritage, Social Sciences, Humanities and Literature.</hi> Santa Fe, New
                        Mexico 139-149. </bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> / <hi rend="bold">Burghardt,
                            Manuel</hi> / <hi rend="bold">Dennerlein, Katrin</hi> / <hi rend="bold"
                            >Wolff, Christian</hi> (2019a): “Sentiment Annotation in Lessing’s
                        Plays: Towards a Language Resource for Sentiment Analysis on German Literary
                        Texts", in: <hi rend="italic">2nd Conference on Language, Data and Knowledge
                            (LDK 2019)</hi>. LDK Posters. Leipzig, Germany. </bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> / <hi rend="bold">Burghardt,
                            Manuel</hi> / <hi rend="bold">Wolff, Christian</hi> (2019b): “Towards
                        Multimodal Sentiment Analysis of Historic Plays: A Case Study with Text and
                        Audio for Lessing’s Emilia Galotti", in: <hi rend="italic">Proceedings of
                            the DHN (DH in the Nordic Countries) Conference</hi>. Copenhagen,
                        Denmark 405-414. </bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> / <hi rend="bold">Engl, Isabella</hi> /
                            <hi rend="bold">Halbhuber, David</hi> / <hi rend="bold">Wolff,
                            Christian</hi> (2020a): “Comparing Live Sentiment Annotation of Movies
                        via Arduino and a Slider with Textual Annotation of Subtitles", in: <hi
                            rend="italic">DHN Post-Proceedings</hi> 212-223. </bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> / <hi rend="bold">Engl, Isabella</hi> /
                            <hi rend="bold">Herzog, Juliane</hi> / <hi rend="bold">Judisch,
                            Lisa</hi> (2020d): “Towards an Analysis of Gender in Video Game Culture:
                        Exploring Gender-specific Vocabulary in Video Game Magazines", in: <hi
                            rend="italic">Proceedings of the Digital Humanities in the Nordic
                            Countries 5th Conference (DHN 2020).</hi> Riga, Latvia. </bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> / <hi rend="bold">Halbhuber, David</hi>
                        (2020): “Live Sentiment Annotation of Movies via Arduino and a Slider", in:
                            <hi rend="italic">Digital Humanities in the Nordic Countries 5th
                            Conference (DHN 2020).</hi> Late Breaking Poster. </bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> / <hi rend="bold">Kaindl, Florian</hi>
                        / <hi rend="bold">Wolff, Christian</hi> (2020b): “Distant Reading of
                        Religious Online Communities: A Case Study for Three Religious Forums on
                        Reddit", in:
                        <hi rend="italic" xml:space="preserve">Proceedings of the Digital Humanities in the Nordic Countries 5th Conference </hi>(DHN
                        2020). Riga, Latvia. </bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> / <hi rend="bold">Mosiienko,
                            Anastasiia</hi> / <hi rend="bold">Faber, Raffaela</hi> / <hi rend="bold"
                            >Herzog, Juliane</hi> / <hi rend="bold">Wolff, Christian</hi> (2020e):
                        “Utilizing HTML-analysis and computer vision on a corpus of website
                        screenshots to investigate design developments on the web", in: <hi
                            rend="italic">Proceedings of the Association for Information Science and
                            Technology</hi> 57, 1: e392. DOI: 10.1002/pra2.392.</bibl>
                    <bibl>
                        <hi rend="bold">Schmidt, Thomas</hi> / <hi rend="bold">Schlindwein,
                            Miriam</hi> / <hi rend="bold">Lichtner, Katharina </hi> / <hi
                            rend="bold">Wolff, Christian</hi> (2020c): “Investigating the
                        Relationship Between Emotion Recognition Software and Usability Metrics",
                        in: <hi rend="italic">i-com</hi> 19, 2: 139-151 DOI:
                        10.1515/icom-2020-0009.</bibl>
                    <bibl>
                        <hi rend="bold">Vonderau, Patrick</hi> (2020): “Quantitative Werkzeuge”, in:
                        Hagener, Malte / Pantenburg, Volker (eds.): <hi rend="italic">Handbuch
                            Filmanalyse</hi>. Springer Fachmedien 399–413 DOI:
                        10.1007/978-3-658-13339-9_28. </bibl>
                    <bibl>
                        <hi rend="bold">Wei, Cheng-Yu</hi> / <hi rend="bold">Dimitrova, Nevenka</hi>
                        / <hi rend="bold">Chang, Shih-Fu</hi> (2004): “Color-mood analysis of films
                        based on syntactic and psychological models", in: <hi rend="italic">2004
                            IEEE international conference on multimedia and expo</hi> (ICME) (IEEE
                        Cat. No. 04TH8763) 2: 831-834. </bibl>
                    <bibl>
                        <hi rend="bold">Wu, Yuxin</hi> / <hi rend="bold">Kirillov, Alexander</hi> /
                            <hi rend="bold">Massa, Francisco</hi> / <hi rend="bold">Lo, Wan-Yem</hi>
                        / <hi rend="bold">Girshick, Ross</hi> (2019): “ <hi rend="italic"
                            >Detectron2.”</hi> &lt;<ref
                            target="https://github.com/facebookresearch/detectron2"
                            >https://github.com/facebookresearch/detectron2</ref>&gt; [14.06.2021]. </bibl>
                    <bibl>
                        <hi rend="bold">Wulff, Hans J.</hi> (1998): “Semiotik der Filmanalyse: Ein
                        Beitrag zur Methodologie und Kritik filmischer Werkanalyse", in: <hi
                            rend="italic">Kodikas/Code</hi> 21, 1-2: 19-36. </bibl>
                    <bibl>
                        <hi rend="bold">Zaharieva, Maia</hi> / <hi rend="bold">Breiteneder,
                            Christian</hi> (2012): “Recurring Element Detection in Movies”, in:
                        Schoeffmann, Klaus et al. (eds.): <hi rend="italic">Advances in Multimedia
                            Modeling</hi>. Springer 222–232 DOI: 10.1007/978-3-642-27355-1_22. </bibl>
                    <bibl>
                        <hi rend="bold">Zhang, Kaipeng</hi> / <hi rend="bold">Zhang, Zhanpeng</hi> /
                            <hi rend="bold">Li, Zhifeng</hi> / <hi rend="bold">Qiao, Yu</hi> (2016):
                        “Joint Face Detection and Alignment Using Multitask Cascaded Convolutional
                        Networks", in: <hi rend="italic">IEEE Signal Processing Letters</hi> 23, 10:
                        1499–1503 DOI: 10.1109/LSP.2016.2603342. </bibl>
                </listBibl>
            </div>
        </back>
    </text>
</TEI>
